Godot-WebSocket-Multiplayer-Template
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A Godot client project that connects to a Typescript server
Godot WebSocket Multiplayer Template
A Godot client project that connects to a Typescript server
Server
install all the node packages with
npm install
run in debug with
ts-node app.ts
export in the /dist folder with
npm run build
Client
run multiple clients using the powershell script
run_multiple 2
I'll probably update the readme to be clearer, right now I'm tired