Hadet

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I'm also having this issue with 1.16 and 1.17. Switching to 1.14 works but the performance is much Worse in SteamVR home. I did not try any games. System Info...

> It works in 1.17.1 when using native libraries, but not with the steam runtime. > [SteamVR-2021-03-24-PM_01_34_13.txt](https://github.com/ValveSoftware/SteamVR-for-Linux/files/6200320/SteamVR-2021-03-24-PM_01_34_13.txt) How do I force Native Libraries to test this? I will try it...

> > > It works in 1.17.1 when using native libraries, but not with the steam runtime. > > > [SteamVR-2021-03-24-PM_01_34_13.txt](https://github.com/ValveSoftware/SteamVR-for-Linux/files/6200320/SteamVR-2021-03-24-PM_01_34_13.txt) > > > > > > How do I...

Can confirm that there is a regression in 1.20 and that 1.19 is hit or miss with selecting a desktop sometimes crashing the whole SteamVR Overlay and it failing to...

I'm sure this is a no brainer to whichever Dev looks at this in the future, but this is definitely a draw ordering issue probably related to alpha blending. Is...

Issue is present in the latest Stable and Beta for me. Also having the same weird behavior with overlays. Think there might be something wonked out with Draw Ordering.

Definitely still happening in the latest beta.

I have a feeling this is probably an issue with a version of llvm or mesa SteamVR is being compiled against for the Linux builds.

I had this issue earlier today and i just ended up unhooking everything and plugging it back in and it resolved the issue.

If you're running multiple monitors try unplugging all but one display and the HMD. Also try unplugging and replugging both the DP and USB cables on the headset.