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C engine for running puzzlescript games outside of the browser

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Linke 463 in alphabet.c file says `L_COLON` but I thought it should be `L_SQUOTE`

I think the sound effects are probably renderer specific. i.e. ncurses likely only has the terminal bell, but raylib or sdl could potentially load any sounds if we wanted it...

All messages are very haphazard and don't provide much actionable feedback. parsing errors in particular should likely give at least a line number and hopefully a specific token that caused...