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Scarcity: Read UASINFO to get more classes

Open caligari87 opened this issue 1 year ago • 1 comments

bringing my conversation about UaS here as it's getting a bit more related to the mod itself rather than simple comments. I noticed while digging through the changes my local UaS has that there's a commit that was made to comment out the old re-usable ammoboxes. Since I actually have an addon that adds those back, I'm curious about re-adding that functionality back in. I'd rather not add a hard dependency on UaS but instead if it's loaded, then run the ExactScarcity method across all of the new ReusableAmmoboxes. Am I able to just check if the mod exists, or some service class exists?

caligari87 avatar Apr 09 '23 13:04 caligari87

Update: Use a modding API for this instead. See #210

caligari87 avatar Sep 25 '23 13:09 caligari87