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Oldschool Runescape Emulation

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Currently, event evaluation is done linearly. Further investigation is needed to optimize this (see [PS-Tree-Based Efficient Boolean Expression Matching](http://www.vldb.org/pvldb/vol12/p251-ji.pdf))

optimization

In both the NpcConfig and LocConfig, the writing of the opcodes 106&108(varbit/varp transformations) is slightly incorrect. `data.writeOpcode(if (transforms.last() == null) 118 else 106)` Should be inverted to `data.writeOpcode(if (transforms.last() !=...

bug