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UCI Chess engine written in C++11

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I added one line which allows it to compile.

In option.h add `#include ` fixes the compilation issues on OS X

1. d4 Nf6 2. c4 e6 3. Nc3 Bb4 4. e3 O-O 5. Ne2 d5 6. a3 Be7 7. cxd5 Nxd5 8. g3 Nxc3 9. Nxc3 c5 10. dxc5 Qxd1+...

May also happen if not as a kibitzer, I haven't tried elsewise. Basically, shows "#3" or "#1" or whatever as eval then just spins the depth or the nodecount, can't...