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Do not use /rotate in `bs.position`
🔢 Version
v3.1.0
🔍 Related Feature
#bs.position:set_rot, ...
✅ Expected Behavior
Using /rotate causes jitter and momentum issues because it sends a forced rotation from the server, unlike /tp which updates the client's rotation directly, or something along those lines.
This results in smoother motion with /tp, especially when the player is already moving their head.
❌ Actual Behavior
https://github.com/user-attachments/assets/96a8cd00-d596-4dc6-894a-0b327a749e77
🔁 Steps to Reproduce
Rotation in a loop using /rotate and move continuously.
Compare with /tp
💡 Possible Fix
Replace /rotate ... by positioned as @s run tp @s ~ ~ ~ ...