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Do not use /rotate in `bs.position`

Open Stoupy51 opened this issue 7 months ago • 0 comments

🔢 Version

v3.1.0

🔍 Related Feature

#bs.position:set_rot, ...

✅ Expected Behavior

Using /rotate causes jitter and momentum issues because it sends a forced rotation from the server, unlike /tp which updates the client's rotation directly, or something along those lines.

This results in smoother motion with /tp, especially when the player is already moving their head.

❌ Actual Behavior

https://github.com/user-attachments/assets/96a8cd00-d596-4dc6-894a-0b327a749e77

🔁 Steps to Reproduce

Rotation in a loop using /rotate and move continuously.

Compare with /tp

💡 Possible Fix

Replace /rotate ... by positioned as @s run tp @s ~ ~ ~ ...

Stoupy51 avatar May 16 '25 19:05 Stoupy51