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[1.5.0-17] Massive FPS Loss With Placed Inscription Table

Open MokahTGS opened this issue 8 years ago • 10 comments

Getting a huge FPS loss when I place the Inscription Table down.

Before: https://dl.dropboxusercontent.com/u/9882100/Minecraft/2017-02-05_13.27.43.png

After: https://dl.dropboxusercontent.com/u/9882100/Minecraft/2017-02-05_13.27.55.png

72 FPS down to 8 FPS

MokahTGS avatar Feb 05 '17 21:02 MokahTGS

90% of the blocks in the mod are causing fps issues, im aware of this

Growlith1223 avatar Feb 05 '17 22:02 Growlith1223

After a quick look through some of the tile entities, I can see why there would be FPS issues. Mainly from the fact that 90% of the tile entities call worldObj.markAndNotifyBlock(pos, worldObj.getChunkFromBlockCoords(pos), worldObj.getBlockState(pos), worldObj.getBlockState(pos), 3); every tick on both the server and client side in onUpdate(). This is really bad. They should only be calling it if there is a good reason, not every tick no matter what.

Da-Technomancer avatar Feb 05 '17 22:02 Da-Technomancer

im aware of that, just haven't gotten around to fixing it yet lol, but yea, it makes sense

Growlith1223 avatar Feb 05 '17 22:02 Growlith1223

I was having this issue until I removed BetterFPS from my modpack.

lordchubz avatar Feb 17 '17 10:02 lordchubz

This happens with every block form AM2 for me. but I see you know what it is. will wait for an update.

HeavyDeception avatar Feb 18 '17 07:02 HeavyDeception

So still getting a bit of FPS drop with placed blocks from the mod. Weirdly enough the inscription table is not one of them. Things have improved but there is still issues with some of the placed normal blocks.

MokahTGS avatar Mar 30 '17 17:03 MokahTGS

Inscription table should still be one of them, the mod hasn't updated.

TheIcyOne avatar Mar 30 '17 18:03 TheIcyOne

That's really odd. Putting the inscription table down does nothing to the frame rate. Putting the oculus down has a small blip and some of the other tables make a bigger drop in FPS.

MokahTGS avatar Mar 30 '17 18:03 MokahTGS

It'll depend which chunk you place it in, if you have a lot of complex models in the chunk it will slow things down quite a bit.

TheIcyOne avatar Mar 30 '17 19:03 TheIcyOne

Ahh...I was secretly hoping this got stealth fixed.

MokahTGS avatar Mar 30 '17 20:03 MokahTGS