3rd_training_lua
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[Improvement] New stun modes
Idea: Stun mode Currently there's "Disable Stun: yes/no". • Yes works like the "normal game" (stun builds like normal, stuns if full, stun decay is normal) • No has the stun always be 0%
What could be added: • Next hit stuns Stun is always at 99%, so the next thing inflicting stun stuns (helps with learning stun combo enders etc.) • Stun reset delay Like "life refill delay" or "meter refill delay", a reset delay on stun could be used to reset it back to 0% after X time. You can put it high enough that stun still stacks up if you want to use XY hits one after another, but make it so that you don't have to wait for a longer while for the stun to reset to zero (or stun the opponent, then reset them to start at 0 again)