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Implement Null Graphics context
Graphics context was designed so we could support several different versions and not only GLFW OpenGL. Should implement a null graphics version which can be used for testing purposes where you want a proxy interface that compiles but does not actually create a graphics context.
Requirements
- Should not open up Window context
- Should not open up OpenGL context
- Should not allocate textures or VBOs
- Interface should still work as if it was a real graphical context.