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Implement Null Graphics context

Open Groogy opened this issue 5 years ago • 0 comments

Graphics context was designed so we could support several different versions and not only GLFW OpenGL. Should implement a null graphics version which can be used for testing purposes where you want a proxy interface that compiles but does not actually create a graphics context.

Requirements

  • Should not open up Window context
  • Should not open up OpenGL context
  • Should not allocate textures or VBOs
  • Interface should still work as if it was a real graphical context.

Groogy avatar May 23 '19 07:05 Groogy