TemplePlus
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Worldmap travel issues from random encounter map
A couple of issues occurring when loading a savegame from a random encounter:
- Source/Destination are not saved in savegame This leads to beeline paths when loading a savegame after quitting the game. Possible other weird shit e.g. if you load from a different RE route.
- Coordinate is saved relative to current resolution. Exiting, changing the resolution and loading the save will fuck things up.