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Sniffer eggs are 14x16x12 pixels, so we can't quite just use build_full_block. I think we can ignore the hatch state for the time being.

The conduit doesn't render. As this is usually used underwater, we should respect the waterlogged state and render as water if necessary.

This is full of small leaves in varying positions, so will be slightly more complex to add.

Like candles, these can have 1-4 eggs on the same block and will need custom models designing

It'll need a custom render function as it's an odd shape

The following block IDs aren't referenced by Overviewer at all: - minecraft:potted_torchflower - minecraft:potted_cherry_sapling - minecraft:potted_mangrove_propagule - minecraft:potted_dandelion - minecraft:potted_cornflower - minecraft:potted_lily_of_the_valley - minecraft:potted_wither_rose - minecraft:potted_crimson_fungus - minecraft:potted_warped_fungus - minecraft:potted_crimson_roots...

Hi, quick question. Do I somehow need to enable biome support for this clone? I am trying to render a 1.17 map while using an old config. The result looks...

> My thinking here is to dump the dirty tile list, the render start time, and a hash of the config to disk at the start of a render, then...

We are running Minecraft Server v1.20.2 on a Linux machine. The overviewer runs an updates with no error messages but some sections of the map are empty. Any idea on...