CCL has caught an exception whilst rendering a block
Using GregTech CE (gregtech-1.12.2-1.8.13.465) , and SGCraft (SGCraft-2.0.2), spams the game, and log with:
[17:18:29] [Chunk Batcher 19/ERROR]: CCL has caught an exception whilst rendering a block BlockPos: x:-138, y:58, z:585 Block Class: class gregtech.common.blocks.surfacerock.BlockSurfaceRockFlooded Registry Name: gregtech:surface_rock_flooded_1 Metadata: 7 State: gregtech:surface_rock_flooded_1[level=0,material=graphite] Tile at position Tile Class: null Tile Id: null Tile NBT: null You can turn off player messages in the CCL config file.
java.lang.NullPointerException: null [17:18:29] [Chunk Batcher 19/INFO]: [CHAT] CCL Caught an exception rendering a block. See the log for info. [17:18:30] [Chunk Batcher 20/ERROR]: CCL has caught an exception whilst rendering a block BlockPos: x:-148, y:60, z:604 Block Class: class gregtech.common.blocks.surfacerock.BlockSurfaceRockFlooded Registry Name: gregtech:surface_rock_flooded_0 Metadata: 12 State: gregtech:surface_rock_flooded_0[level=0,material=nickel] Tile at position Tile Class: null Tile Id: null Tile NBT: null You can turn off player messages in the CCL config file.
java.lang.NullPointerException: null [17:18:31] [Chunk Batcher 7/ERROR]: CCL has caught an exception whilst rendering a block BlockPos: x:-163, y:55, z:381 Block Class: class gregtech.common.blocks.surfacerock.BlockSurfaceRockFlooded Registry Name: gregtech:surface_rock_flooded_1 Metadata: 3 State: gregtech:surface_rock_flooded_1[level=0,material=tin] Tile at position Tile Class: null Tile Id: null Tile NBT: null You can turn off player messages in the CCL config file.
java.lang.NullPointerException: null
Removing SGCraft fixes this problem. Using newest Forge for 1.12.2. Have attached logs, and also reported to SGCraft github :)
this is similar to my issue: #1018 , but it occurs with modular machinery, so maybe this is in fact gregtech's fault in how it handles CCL and not codechicken lib or MM...
Would this issue be fixed with #1373?