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[BUG] Shadows on Coil Blocks

Open warjort opened this issue 4 years ago • 1 comments

Describe the bug I noticed when looking at #1583 that the shadows for coil blocks look wrong

For other blocks the bright part is front: top left top: front right

For coil blocks the bright part is kind of opposite but not quite front: bottom top: back

I haven't checked other faces.

Versions Forge: 14.23.5.2487 GTCE: 1.14.0

Expected behavior The shadows should look consistent.

I don't know what the correct fix should be. Change the textures? Apply some uv transformations in blockstates/wire_coil.json?

Screenshots Some casings and tile entities showing the issue 2021-04-26_14 33 47

Comparison with apatite from forestry 2021-04-26_14 41 45

warjort avatar Apr 26 '21 13:04 warjort

There is no sort of "fancy render" stuff going on with these, it is just shading applied to the texture of the block itself. So I think just updating the texture would be the proper fix if we decide this needs to be addressed

serenibyss avatar Jun 05 '21 01:06 serenibyss