AntimatterAPI
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TODO: Abstraction issues to fix
forge:
- [x] arrp seems to be having issues with client stuff being added, I probably am missing something on forge. the blockstates and stuff work once you reload textures, so it's just a matter of when the resource pack is added everything else seems to be working
fabric:
- [x] WorldRenderEventw.BLOCK_OUTLINE is commented cause I don't know how to supply the BlockHitResult target and float partialTicks
WorldRenderEvents.BLOCK_OUTLINE.register(((worldRenderContext, blockOutlineContext) -> ClientEvents.onBlockHighlight(worldRenderContext.worldRenderer(), worldRenderContext.camera(), ?, ?, worldRenderContext.matrixStack(), worldRenderContext.consumers())));
- [ ] don't know what event to register to for
ClientEvents.onRenderDebugInfo
, triedWorldRenderEvents.BEFORE_DEBUG_INFO
, but that doesn't provide theList<String>
required https://github.com/GregTech-Intergalactical/AntimatterAPI/blob/726c8ced2c381cfbe52f73cfab95289e4a5100c6/common/src/main/java/muramasa/antimatter/client/event/ClientEvents.java#L137-L157 - [x] fabricated-forge-modeldata doesn't seem to be working, which means none of the machine, cable, and pipes render properly in world right now very difficult to test the machines cause of that
Update: found new issues
- [x] Guis seem to be broken, like they render correctly, but widgets don't update correctly at all
- [x] Item caps seem to have sync issues or something on fabric, gotta figure out what's up there