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Player Retention
First Time User Experience
First Time User Experience (FTUE) should have as few blockers as possible to get in-game.
- Direct Login/Quick Play button for logging in while skipping the lobby
- This could be taken a step further with a "first time player" button which logs into a temp account to do the intro quest, after which the players name + password is asked.
- Tutorial quest should be engaging and meaningful - (someone's in trouble, their health decreasing, the player must help them otherwise they die)
- Quick login. Account save spaces, either via login screen or runelite esq plugin.
Best practices for a successful FTUE
Retaining existing players
Ideas
- Reward players for resting (xp boost after 1h break, up to a max of 24h/2x)
- Daily rewards/tasks (aka delayed feedback loops)
10 ways to retain your players
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