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Basic per-folder config system

Open AFCMS opened this issue 2 years ago • 5 comments
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@GreenXenith

Basic per folder config system.

Partial fix for #35

EDIT: Fixed ~~Still lacks JSON schema validation since only one feature is present in the file yet.~~

AFCMS avatar Apr 04 '23 11:04 AFCMS

@GreenXenith If you validate the concept I will start making the extension use this.

AFCMS avatar Apr 16 '23 16:04 AFCMS

@GreenXenith If you validate the concept I will start making the extension use this.

@AFCMS Concept is good :+1:

GreenXenith avatar Apr 16 '23 20:04 GreenXenith

I have literally more than 30 files modified in my workspace currently, so I may push known non-working/partial changes.

AFCMS avatar Apr 21 '23 08:04 AFCMS

@GreenXenith I made quite a few changes unrelated to the title of the PR (because refactoring file structure is really painful).

Could you give them a look? It should even work locally.

I added a template system for both game and mod (modpack, mod in game, modpack in game are still to be done)

They support multiple workspace folders.

I also added an option to automatically initialize a Git repository when creating a template.

My plan is also to optionally set the author field in mod.conf, etc to the Git username.

I think its OK to depend on the Git extension since its builtin in vscode/vscodium.

AFCMS avatar May 31 '23 08:05 AFCMS

I added a basic #44 implementation. Still need a few more links.

AFCMS avatar Jun 06 '23 13:06 AFCMS