Grazfather
Grazfather
Thank you. Would you be able to check out that commit to verify that it fixes the issue for you? Thanks
You'll have to break this into separate issue. Can you debug risc5 locally? What are you using as your riscv target? Do you have some easy qemu setup I could...
Yes, I have that, I'll have to take some time to get a linux system running in it, it's just not a priority for me right now.
1. Without `-k` you can use the text ui but still control it with a playstation controller. 2. It absolutely should. Which seed are you using? Please give me the...
I have it tested this branch locally * text mode ic, text mode/keyboard controls * gui ic, text mode/keyboard controls (I don't have a controller to test with a gamepad)...
Cool, but let's make sure it works for you, your point 2: >When using the keyboard it doesn't seem to generate the proper packets, for instance, if I run the...
Yeah, I noticed that also. The reason it's slow, I think, is because it's so much faster to run the loop, and the delay is only 5ms. With the GUI...
I've added the changes mentioned. Care to try them out?
Took another look, and improved the rate limiting (currently it'll send at most 100 messages (per ID) per second. This can be slowed down by the GUI since the redraw...
It's because the speed len is (randomly) bad: ``` speed len 7 speed pos 7 ``` This fails the check in `update_speed_status` ```c if(len < speed_pos + 1) return; ```