man
man
@swordbluesword had added monster spawning , hail to the person who made it and add it and everything !! hope we can get legit relic add tool soon , thanks...
credit goes to @Nknights23 from UC // Tech Points Code: ``` void Palworld::AddTechPoints(__int32 mPoints) { APalPlayerState* mPlayerState = PAL_GetPlayerState(); if (!mPlayerState) return; UPalTechnologyData* pTechData = mPlayerState->TechnologyData; // 0x550 if (!pTechData)...
@Nknights23 from UC MODIFY CRAFT SPEED ``` void Palworld::SetCraftingSpeed(float mNewSpeed, bool bRestoreDefault) { APalPlayerCharacter* pPalCharacter = static_cast(PAL_GetCharacter()); if (!pPalCharacter) return; UPalCharacterParameterComponent* pParams = pPalCharacter->CharacterParameterComponent; if (!pParams) return; UPalIndividualCharacterParameter* ivParams =...
it work , try it on dedicated server instead of local server also if your backpack is full make sure you check the machine
figured out , thanks !