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Code editor for proto nodes

Open Keavon opened this issue 1 year ago • 0 comments

We should add a Monaco code editor for the Rust code which provides the implementations for proto nodes, as well as surrounding proto node metadata. This would allow editing a proto node implementation or creating one's own proto nodes with new algorithms. This should be approachable once the prerequisites like #1300 are unblocked, but to move from an MVP to a more complete feature it'll require some design work for the UI as well.

Keavon avatar Apr 26 '23 19:04 Keavon