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system UI crash
Not sure what happened. I was trying to switch profiles and then the phone went black and became completely unresponsive. My phone eventually just turned off. I have a pixel 7 on the 2024060500 release.
type: crash
osVersion: google/panther/panther:14/AP1A.240505.005/2024060500:user/release-keys
uid: 10107 (u:r:platform_app:s0:c512,c768)
cmdline: com.android.systemui
processUptime: 16070s
signal: 11 (SIGSEGV), code 1 (SEGV_MAPERR), faultAddr 18
cause: null pointer dereference
threadName: RenderThread
backtrace:
/system/lib64/libhwui.so (android::uirenderer::BaseRenderNodeAnimator::pushStaging(android::uirenderer::AnimationContext&)+24, pc 242958)
/system/lib64/libhwui.so (android::uirenderer::AnimationContext::runRemainingAnimations(android::uirenderer::TreeInfo&)+260, pc 41e0f4)
/system/lib64/libhwui.so (android::uirenderer::AnimationContextBridge::runRemainingAnimations(android::uirenderer::TreeInfo&)+20, pc 41dfd4)
/system/lib64/libhwui.so (android::uirenderer::renderthread::CanvasContext::prepareTree(android::uirenderer::TreeInfo&, long*, long, android::uirenderer::RenderNode*)+356, pc 34bcb4)
/system/lib64/libhwui.so (android::uirenderer::renderthread::CanvasContext::prepareAndDraw(android::uirenderer::RenderNode*)+212, pc 34b9d4)
/system/lib64/libhwui.so (android::uirenderer::renderthread::RenderThread::dispatchFrameCallbacks()+156, pc 4cb58c)
/system/lib64/libhwui.so (android::uirenderer::renderthread::RenderThread::threadLoop()+760, pc 4b84c8)
/system/lib64/libutils.so (android::Thread::_threadLoop(void*)+368, pc 14280)
/apex/com.android.runtime/lib64/bionic/libc.so (__pthread_start(void*)+204, pc cf93c)
/apex/com.android.runtime/lib64/bionic/libc.so (__start_thread+64, pc 66730)