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Driver layer GPU libraries and tests for PSP2

Results 3 PVR_PSP2 issues
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Hi. When I try to use glsl to write a vertex shader. Everything runs well when I put the assignment of gl_Position in the first line of the main() function....

I struggled with eglCreatePBufferSurface always returning EGL_BAD_ALLOC. Then I found this: https://github.com/SonicMastr/Vita-Media-Player/blob/main/src/avplayer/avplayerUtils.c and it seems to work.