Gradius2
Gradius2
Create a file called: Marid.lua Save on: \scripts\zones\Wajaom_Woodlands\mobs ``` ----------------------------------- -- Area: Wajaom Woodlands -- Mob: Marid ----------------------------------- local ID = require("scripts/zones/Wajaom_Woodlands/IDs") require("scripts/globals/mobs") function onMobDeath(mob, player, isKiller) end function onMobDespawn(mob)...
Also, you will need to edit (and add) on IDs.lua, under \scripts\zones\Wajaom_Woodlands: ``` mob = { MAHISHASURA_PH = { [16986144] = 16986151, -- 142.000 -26.000 284.000 }, ``` I don't...
Searching the DB: ``` INSERT INTO `mob_spawn_points` VALUES (16986144,'Marid','Marid',15,142,-26,284,127); INSERT INTO `mob_spawn_points` VALUES (16986145,'Marid','Marid',15,133,-26,304,127); INSERT INTO `mob_spawn_points` VALUES (16986150,'Marid','Marid',15,203,-24,279,127); INSERT INTO `mob_spawn_points` VALUES (16986151,'Marid','Marid',15,207,-25,294,127); ---- INSERT INTO `mob_spawn_points` VALUES (16990296,'Marid','Marid',20,215,-18,372,127);...
I see. Well, if so. Why the bug?
Isn't only with 'aldo' is any NPC in CSes. Hmm, perhaps is really the !speed cmd, I'll check it again with other CSes.
Please, post area & pos. So I can duplicate here and see what's happening.