GrabbenD

Results 133 comments of GrabbenD

> If this didn't always happen it might also be worth to try https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24774 and/or what is mentioned in this comment: https://gitlab.freedesktop.org/mesa/mesa/-/issues/9189#note_1986874 Very nice finds! Unfortunately this is a active...

Walking around the map in Halo Infinite greatly reduces lag spikes and stuttering (but not completely) until the next round. Seems like shaders is a part of the issue. I...

I can't verify if it works correctly as my monitor's OSD doesn't show the current refresh rate. **However, I'm seeing a large reduction in stuttering if I run Gamescope in...

@MCPO-Spartan-117 From what I've gathered this is true for the old generation of GSYNC modules (v1). However, new monitors have a updated GSYNC implementation (v2 & v3+) which is DRM...

Sway without direct scanout is the only wlroots compositor which highly reduces stuttering when VRR is enabled. VRR in Gamescope doesn't work: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3721

@Joshua-Ashton Gotcha, I though that was the case since there's multiple references to `wlr` in the codebase! I've tested gamescope with `--adaptive-sync` but it has exactly the same output lag...

Did you find a solution?

Integration with [Projectivy Launcher](https://play.google.com/store/apps/details?id=com.spocky.projengmenu) would be a match in heaven

This is impressive! 🙂 I know it's still work in progress but I found some interesting takeaways after comparing it back and forth a couple of times. In comparison to...

Christmas came early this year! WINE 9.0 with Wayland Vulkan driver and improved scheduler in Sway/Wlroots, can it get any better? 😄 I've been using this for a couple of...