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Modularization + HVR introduction

Open JaXt0r opened this issue 1 year ago • 0 comments

To test:

  1. Checkout branch: feature/modularization
  2. See image 1: Install HVR (Assets/HurricaneVR/*) and Activate it via Menu in Unity
  3. See image 2: Skip main menu in feature flags (not working as of now).
  4. What should work with HVR:
    1. Climbing
    2. Chest opening
    3. Door opening

Then the game should load and place you. You can now start testing.

Known issues:

  • The main menu isn't working with HVR so far. I think it's related to the fact, that the HVRPlayer has no menu set up so far
  • When you enter the game, it always spawns you at 0,0,0 (So lean a little forward when hitting "play". Otherwise the character will fall through the ground

Helpful hints:

  • See image 3: You can always check if you're currently using HVR or OXR.
  • When you want to implement main menu etc. Just hit "Deactivate HVR" in the same menu. Then the game boots with OXR logic and you can compare
  • Image 4: The custom HVR adapter logic and OXR adapter logic is now in a separate module

image

image

JaXt0r avatar May 18 '24 15:05 JaXt0r