GothicVR
GothicVR copied to clipboard
Improve dialog system
The current implementation is just rudimentary ;-)
More implementation is needed:
- [ ] Subtitles (e.g. show them on top of their heads)
- [ ] Better align the dialog box canvas with an NPC (e.g. show it right/left of an NPC)
- [ ] Enter a dialog by clicking on the NPC
- [ ] Bonus: highlight NPC in brighter color if raycast/hand is pointing towards them like in original G1
Boundary:
- A few dialog options aren't handled correctly, as we have no proper NPC inventory so far. Feel free to skip it for now.