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Improve dialog system

Open JaXt0r opened this issue 1 year ago • 0 comments

The current implementation is just rudimentary ;-)

More implementation is needed:

  • [ ] Subtitles (e.g. show them on top of their heads)
  • [ ] Better align the dialog box canvas with an NPC (e.g. show it right/left of an NPC)
  • [ ] Enter a dialog by clicking on the NPC
  • [ ] Bonus: highlight NPC in brighter color if raycast/hand is pointing towards them like in original G1

Boundary:

  • A few dialog options aren't handled correctly, as we have no proper NPC inventory so far. Feel free to skip it for now.

JaXt0r avatar Apr 28 '24 03:04 JaXt0r