GothicVR
GothicVR copied to clipboard
Draft, document, and integrate coding standards
As our team grows, it's necessary to follow specific coding standards. Let's start and iterate together.
- [ ] Check on official C# + Unity formatting guidelines
- [ ] Check for other Unity projects and what standards they followed
- [ ] Document our initially drafted standards (and/or link to official ones)
- [ ] Integrate these standards into VS and Rider (PoC)
- [ ] Discuss first iteration with team and iterate
Out of scope:
- Changing existing code (not tracked in this ticket at least)
- If elements are not signed off by the Dev team, keep them out of IDE integration and discuss first
- Full blown solution of everything - think of it more like a vertical slice. Especially testing the integration within IDEs. And do not overcomplicate it by adding hundreds of rules
Let's leverage the common standards from UXR. They'll share in a couple of days/weeks.