GothicVR
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Refactor VRPlayer
The input system is based on older tutorials.
I would like to bring it up to date and simplify it with toolkit modules.
- [ ] copy&paste XROrigin from currently used XR framework
- [ ] add our controller settings
- [ ] add our UIs (in-game menu, map?)
To double check:
- Do not reference elements from samples folder of XR plugin. If needed, copy files to a separate folder which won't get overwritten with new XR plugin updates.
- Make it transparent for others to understand:
- follow a standard (define one) how the sub-GOs shall look like etc.
- document the XROrigin changes etc.
- related to: https://github.com/GothicVRProject/GothicVR/issues/263