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Game crashes on world load when setting a custom sound for a custom entity

Open CoNesTra opened this issue 2 years ago • 6 comments

Issue description

The game will always crash on world load when adding a custom living sound to an custom entity.

How to reproduce this issue?

Step 1: Create a new workspace. Step 2: Import 3 ogg files into a sound. Step 3: Create a new custom entity. Step 4: Add the sound into the living sound field. Step 5: Save and run the game. Step 6: Create a new world, and the game will crash on load.

Operating system

Windows

Details

MCreator 2022.2, Fabric Generator 0.59.0

Example workspace

No response

Logs

Log: https://pastebin.com/y8dtaLzL

Issue tracker rule checks (please read carefully)

CoNesTra avatar Aug 28 '22 23:08 CoNesTra

@Goldorion Is there a solution to this problem, or is it planned to be fixed? Just wondering why this was closed.

CoNesTra avatar Aug 28 '22 23:08 CoNesTra

Update your plugin version.

By the way, wanting to ping is totally unnecessary (and makes you look totally impatient).

Goldorion avatar Aug 28 '22 23:08 Goldorion

Sorry, I tried to ask on here, but the ticket was closed. Thanks!

CoNesTra avatar Aug 28 '22 23:08 CoNesTra

Update your plugin version.

The plugin is on it's most recent version, 1.7-beta-7.

CoNesTra avatar Aug 28 '22 23:08 CoNesTra

Update your plugin version.

The plugin is on it's most recent version, 1.7-beta-7.

You didn't specify it, so I thought you were still using an old version.

Goldorion avatar Aug 28 '22 23:08 Goldorion

You didn't specify it, so I thought you were still using an old version.

My bad, I should have in the first place. I'll remember to do so in the future.

CoNesTra avatar Aug 29 '22 00:08 CoNesTra

I just tested and it worked fine.

Goldorion avatar Sep 03 '22 00:09 Goldorion