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Exposing skeleton finger data.

Open 2-3-5-41 opened this issue 1 year ago • 0 comments

The data in question:

  • Finger curl
  • Raw skeleton bone positions and rotations

I'd like to be able to reference finger curl, or raw data from the SteamVR skeletal system to be applied to an IK Avatar.

2-3-5-41 avatar Jul 20 '22 00:07 2-3-5-41