godot_openvr icon indicating copy to clipboard operation
godot_openvr copied to clipboard

OpenVRPose not taking OVRFirstPerson translation into account

Open NullCosmos opened this issue 5 years ago • 3 comments

I've hooked up OpenVRPose to attach a node to a VR controller. As long as OVRFirstPerson remains at 0,0,0 everything works as expected. I change the OVRFirstPerson translation and the node with OpenVRPose remains where it originally was (origin of 0,0,0).

NullCosmos avatar Aug 01 '20 21:08 NullCosmos

@TopHatCalavera you always have to make these nodes a child of the ARVROrigin point, you can't place them somewhere else in the scene.

BastiaanOlij avatar Aug 03 '20 11:08 BastiaanOlij

Ah! May I suggest we implement get_configuration_warning to validate the correct configuration?

NullCosmos avatar Aug 03 '20 11:08 NullCosmos

Yes I think thats a great idea

BastiaanOlij avatar Aug 22 '20 13:08 BastiaanOlij