godot-xr-tools
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Support scenes for AR and VR in Godot
Searching for "XRToolsPointerEvent" on https://godotvr.github.io/godot-xr-tools/docs/ didn't bring up any results (in fact, the page didn't seem to load *any* search results... I might have to open another issue for that)....
[addons\godot-xr-tools\objects\grab_points\grab_point_hand.gd](https://github.com/GodotVR/godot-xr-tools/blob/master/addons/godot-xr-tools/objects/grab_points/grab_point_hand.gd) Whenever any code tries to use `var tracker := XRServer.get_tracker(controller.tracker) as XRPositionalTracker` when in desktop support mode it returns null which causes errors. There should be some default behaviour...
I use XRToolsInteractableAreaButton on my pause menu and it occured XRToolsInteractableAreaButton don't animate if the scene tree is paused even if the node process mode is set to always. It's...