godot-mod-loader
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feat: mod loader version check
leftover todo from #416
helps prevent crashes when the mod loader was updated (to support hooks for example) but the game did not receive a major update.
hm this might have to be rethought since the mod loader should be downward compatible while we assume that the game is not 🤔
Maybe always display a warning if a mod loader version mismatch is detected.
Alternatively, warn for a major version difference of -1 and disable the mod for a major version difference of -2, since we say that deprecated methods are removed in the next major version.