godot-mod-loader
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fix: Self setup missing global classes
- Adds all the missing classes for the self setup script
Mentioned in https://github.com/GodotModding/godot-mod-loader/issues/373
are these the same as for godot 3? or more?
not everything is the same I believe which is why I have not pushed it to 3.x yet, will have to check better tomorrow
Actually tested version coming