Nick K.
Nick K.
Ahh, user stats. With the new heartbeat thread system this could be fairly simply to implement. It'll have to be after some other big changes, nearing Episode 2's release.
I think I've seen this before those changes. It would be worth verifying by making a branch and reverting the changes to see, but I think this is just a...
Does this still happen on latest release?
Solution: Remove +strafe
Related to #1682, just another way to do it
@tsa96 this might be relevant to the card you've been wanting to make -- just FYI.
Hey, forgot to bump this a bit ago, does this still happen on the latest version? We pushed some changes to how the game detects refresh rate.
Is this still the case with the recent changes to conc? As posted in the conc thread, quake like trimping was added.
The 28th April error is you not running it from Steam, or at least you're running it without Steam running?
Happens due to these maps using `func_smokevolume` entities that gobble up the particle limit (2048). On chaos you can do `cl_particles_dump_effects` to see the particle system taking it all up...