Goatman13

Results 45 comments of Goatman13

That's weird. I can't make it work even with both, accurate FPU and accurate VU0, actually that's how i tested it earlier.

> Edit: You also need to re-load the level, the bad calculation happens at loading time. Ok, that was it. I didn't expected it require reloading because changing rounding modes...

> It's nothing ^^ , diagnosing floats is more tricky than some usual tests, because the wrong calculation can happen way before we even noticed it went wrong. > >...

Dirge of Cerberus (bug is exclusive to SLPM-66271) https://forums.pcsx2.net/Thread-Bug-Report-Dirge-of-Cerberus-Final-Fantasy-VII-NTSC-J-SLPM-66271 Work with accurate VU0 mul/div. Require disabled EE recompiler but not any of accurate fpu modes. Could be that pcsx2 don't...

Game work fine if I don't use your savestate. Maybe it's corrupted or something?