pyrdp
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Fixed bug with PDU handling in headless mode
This fixes a bug with headless replay of files, specifically those created by pyrdp-convert.py which seems to set the timestamp to 0. Using the timestamp is probably bad anyway due to the risk of collision.
Fixes https://github.com/GoSecure/pyrdp/issues/445
This fix artificially accelerates all replays when played in pyrdp-player.py
because it squeezes all events together leaving no silence between events. It cannot be merged like that.