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World Imported from Singleplayer not Loading Chunks in Server.

Open petabyt opened this issue 6 years ago • 16 comments

I made a spawn for my server on singleplayer. I decided to load it in the server, and some of the chunks are not loaded in. Is this a bug or can I not import worlds from singleplayer?


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petabyt avatar May 04 '18 22:05 petabyt

You should be able to import worlds from singleplayer, as Glowstone supports the right format. We're going to need more info though.

  • Were you using the same Minecraft version in singleplayer?
  • Which build are you using? (Find out here)
  • Does the world load properly in an alternative server software (Spigot/Paper)?
  • Any console errors during world load
  • Is it fixed by re-logging into the server?
  • Do you just "fall through" the unloaded chunks, or do they just appear invisible (physics still work)?

aramperes avatar May 04 '18 22:05 aramperes

I am using 1.12.2 to build the world and 1.12.2 to use the server. I am using the build 2018.0.1.5ffb436 There are some errors in the console https://pastebin.com/raw/c7chGjdK Most of it is fixed by re-logging, but there is still 1 chunk that didn't load. The unloaded chunks are invisible, but the physics still work. Some of the bad chunks are just not there.

petabyt avatar May 04 '18 22:05 petabyt

If you want the world file I can put it here.

petabyt avatar May 04 '18 22:05 petabyt

I just realized the chunk that hadn't loaded is the only one with custom heads and command blocks in it.

petabyt avatar May 04 '18 23:05 petabyt

I see you are using the LTS version from January. Can you try using a more recent version, such as yesterday's release?

From the errors in the log, it looks like the chunks are corrupt (wrong format), can you try loading the same world in Spigot?

aramperes avatar May 04 '18 23:05 aramperes

Ok. Do I just replace the current jar file with the new one?

petabyt avatar May 04 '18 23:05 petabyt

I think Spigot uses a different folder structure, you might have to move things out of Glowstone's worlds directory. (Spigot uses the same structure as singleplayer)

aramperes avatar May 04 '18 23:05 aramperes

I tried the new build, and It did the same thing.

petabyt avatar May 04 '18 23:05 petabyt

If I go on top of the chunk that didn't load at all and fall, I fall slowly, like it's a spider web.

petabyt avatar May 04 '18 23:05 petabyt

Same thing for another 2 chunks

petabyt avatar May 04 '18 23:05 petabyt

Now placing blocks is broken https://drive.google.com/file/d/1a9a30FZG3f5D6NRqtQSYYCWDurZgoZca/view?usp=sharing

petabyt avatar May 04 '18 23:05 petabyt

Is it possible for you to upload a world where this is reproducible, for investigation purposes?

aramperes avatar May 06 '18 18:05 aramperes

I don't have internet (only hotspot) right now, so I can't do port fowarding. Also, I used the world in CraftBukkit, and it worked flawlessly. I hate to say it, but I think I might use CraftBukkit from now on. I'll still try to help with this though.

petabyt avatar May 06 '18 18:05 petabyt

This issue is still open and valid. I was able to reproduce it. The server did not serve empty chunks for me, however. It served the chunk except without the heads and it appeared to become unresponsive to commands (digging/placing blocks still worked).

waltster avatar Jan 09 '19 22:01 waltster

It’s happening the same too me, but with another world that I’ve created for myself. Can’t understand what’s happening but all the entities are there, but the chunks are completely different and there is a boarder of dirt where the new unloaded chunks begin

4LittleNightmares avatar Feb 05 '22 21:02 4LittleNightmares

Could you upload an example?

mastercoms avatar Feb 12 '22 03:02 mastercoms