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Continuation of @wow4201's Item Frames

Open Aaron1011 opened this issue 10 years ago • 18 comments

This is a continuation of Item Frames support, started by @wow4201.

I've made some checkstyle fixes, and prevented item from being removed from a player inventory in Creative.

Glowkit: https://github.com/GlowstoneMC/Glowkit/pull/52

@wow4201: If you decide to pick this up again, I'll close this PR and give all the code to you.

Aaron1011 avatar Nov 05 '14 23:11 Aaron1011

Awesome, thanks for continuing this.

Also that's an awful lot of checkstyle fixups.

dequis avatar Nov 06 '14 00:11 dequis

Cool, great to see my code didn't go to waste. It's 100% function same as Mojang code. However the API part might need some work.

wow4201 avatar Nov 06 '14 00:11 wow4201

Oh shit @wow4201 is alive and I was criticising his code with no filter just now.

Sorry for that!

dequis avatar Nov 06 '14 00:11 dequis

@wow4201: Are you interesting in continuing your chest sounds/animation PR, or can I take it over?

Aaron1011 avatar Nov 06 '14 00:11 Aaron1011

I did some work on that one: https://github.com/dequis/Glowstone/compare/pr-211 - Main issue is that it needs some un-copypasting. Also, I don't remember the details (see old PR), but the 'bindchest' concept might be debatable.

dequis avatar Nov 06 '14 02:11 dequis

@Aaron1011 feel free, I love to contribute my code to this project, I'm just not good at dealing with teams.

wow4201 avatar Nov 06 '14 05:11 wow4201

GLOWKIT: 52

Aaron1011 avatar Nov 09 '14 15:11 Aaron1011

@Aaron1011 This PR has been associated with GlowstoneMC/Glowkit#52 - Added extra rotations for 1.8

turt2bot avatar Nov 09 '14 15:11 turt2bot

@Aaron1011 This also fires the event twice per interact.

turt2live avatar Nov 11 '14 23:11 turt2live

@turt2live: Are you sure it's getting fired twice? It might be just multiple packets getting sent from holding down right click slightly too long.

Aaron1011 avatar Nov 12 '14 01:11 Aaron1011

The issue does not occur on CraftBukkit, so it must be the code. I am using the same mouse, hand, and client.

turt2live avatar Nov 12 '14 01:11 turt2live

Event still fires twice :(

turt2live avatar Nov 23 '14 04:11 turt2live

@wow4201: Are you still around? I know I took over this PR, but I wanted to talk to you.

Aaron1011 avatar Dec 28 '14 05:12 Aaron1011

@Aaron1011 Your pull request is currently failing to build due to a missing semi-colon.

Please compile locally and test before pushing commits.

turt2live avatar Jan 11 '15 09:01 turt2live

@Aaron1011 You have checkstyle problems and you cannot place items in item frames.

Please ensure your code is working before pushing it.

turt2live avatar Jan 11 '15 22:01 turt2live

Assigning to @SpaceManiac as "ready to pull" with the assumption that someone will fix the mentioned comment on the ticksLived field. There are also some minor formatting concerns throughout.

turt2live avatar Jan 19 '15 00:01 turt2live

@Aaron1011 Head's up, this is broken thanks to master.

turt2live avatar Jan 19 '15 06:01 turt2live

@SpaceManiac This pull request is still pending pull. The pull request has been re-tested and is confirmed to be operational.

turt2live avatar Jun 07 '15 01:06 turt2live