Glowstone-Legacy
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Player doesn't take damage
Player never takes damage.
Edit by turt2live
Damage causes implemented in master (logical):
- [ ] Fall damage
- [x] Cactus
- [x] Drowning
- [ ] Hunger
- [ ] Lava / fire / etc
- [ ] TNT Explosions
- [ ] Anvils
- [ ] Lightning
- [ ] Thorns (enchant)
- [ ] Suffocating
- [ ] Potion effects (poison, wither, etc)
- [x] The void
- [ ] Mobs (enderdragon, creeper, etc)
- [x] Weapons / tools (swords, dirt block in hand, air in hand, etc)
- [ ] Enderpearl teleportation
Other damage things implemented in master (logical):
- [ ] Critical hits
- [ ] Damage modifiers (enchants, states, etc)
Health is not implemented yet, probably a dupe ticket somewhere
I'll try to detect some damagecause and handle them.
- [x] Fall
- [x] Cactus
- [ ] Drawn
- [ ] Hunger
Health isn't implemented or damage isn't ? It's different
both
I'm trying to implement this, I'll give you information later
Si, I implemented fall damage on my own fork and it seems it's working, even if it's not complete yet.
I've updated the description to include a checklist of things that are (not) done in master.