AE2FluidCraft-Rework icon indicating copy to clipboard operation
AE2FluidCraft-Rework copied to clipboard

Fluid storage bus cannot see if a recipe is completed

Open mertgoksel opened this issue 1 year ago • 7 comments

I have tanks to store the crafted fluids with fluid storage busses that have sticky cards. When i order a fluid the fluid gets made and sent to the tank properly but the recipe is not completed in the ae system.

mertgoksel avatar Apr 24 '24 11:04 mertgoksel

you must make the crafted fluid go through ae system. directly sending the fluid to the tank where the storage bus hooked on is invalid.

GlodBlock avatar Apr 25 '24 04:04 GlodBlock

I do not agree. Storage bus is a storage space that the system sees and can be accessed by the interfaces. Since its no different than a drive it should be valid. The fluid already goes through the system into the tank via fluid interface. Are you saying that the autocrafting only accounts for storage cells?

mertgoksel avatar Apr 25 '24 07:04 mertgoksel

hmm, then that should work. do you use a subnet to store stuffs? can you show the screenshot of your setup?

GlodBlock avatar Apr 25 '24 07:04 GlodBlock

image image image

mertgoksel avatar Apr 25 '24 07:04 mertgoksel

I partitioned 3 fluid drives to have single fluids to solve the issue. But it doesn't change the fact that these should work. Also, all of this happens on main net.

mertgoksel avatar Apr 25 '24 07:04 mertgoksel

Crafting CPUs store the items/fluids they're using.

Sticky card forces the items/fluids to only go to a specific storage, so it skips the cpu and goes to the supertank directly.

My recommendation would be to never use sticky cards on fluids that you autocraft.

StaffiX avatar Apr 25 '24 10:04 StaffiX

@GlodBlock You can close this issue.

zeng-github01 avatar Jun 10 '24 08:06 zeng-github01