LevelZ
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Ability to configure skill properties via datapack
For example: Set the max level per skill, enable/disable skills, etc. Would move some of the stats out of levelz.json
and into the data pack & make them more customizable.
Something like
# in data/levelz/skills/{skill_name}.json
{
"replace": true,
"maxLevel": 20, # int
"enabled": true, # bool
}
Is this something you would be open to adding to the mod? Happy to work on it if so.
I agree, this is really something missing to this mod! I want players to start with 20hp but not being able to go too high. At the moment I have to lower the bonus per point from 1.0 to 0.5 but the render is kinda weird (looks like half heart when it actually is half of the half).