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Static lightmap baking

Open ElementW opened this issue 7 years ago • 0 comments

Continuing on #20, having the possibility of baking lightmaps into the map would improve both visual quality and performance.

List of resources we can use:

  • http://madebyevan.com/shaders/lightmap/ Simple single-bounce HW-accelerated lightmapping technique (w/ WebGL preview)

ElementW avatar Sep 11 '17 17:09 ElementW