Gitweazle

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Any way to recreate this effect on regular MAME/MESS?

Doing a quick recap to make sure we're talking about the same thing: So what is happening is when we are playing and press **T** the chatbox pop ups. Then...

This issue is especially troublesome when trying to play on systems with keyboard. A lot of games use (emulated) keys, like letters/numbers, for player 2. When using the in-game chat...

Just a wild idea: wouldn't it be fun to have input recording on by default, then add a few buttons in the lobby so that people can watch games that...

In this post I will link the **Checksum Errors** to a **Problem & Solution**. I will continue to add more as soon as I have tested and confirmed them. (1,4)...

I can't get anyone to connect to me in Raiden Fighters (rdftu.zip). You need an NVRAM to circumvent to 999 second boot up, but when I send the NVRAM to...

I had a look in the MAME source code and found out that (5) and (6) have something to do with sound of the Yamaha YM2151 chip. I thought sound...

We waited quite a while for it to resync, but possibly not long enough then. One of the players did seem to have a stubborn router. If I get the...

Yeah I believe so: UME.ini multithreading 0 So could this checksum error mean the other person has multi-threading on? They all seem to be 'timing' mismatches, (5), (6) and (3)...

New checksum error discovered, which also has to do with sound/clock/timer. The user could not connect to others and I couldn't connect to him. CHECKSUM ERROR: 63 != 236 stream/2/0/m_sample_rate...