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Additional caching

Open ocrickard opened this issue 7 years ago • 1 comments

In previous impls we also implemented the following caching layers in addition to the current bitmap and size cache:

  1. Renderer caching. Saves the layout managers, and is commonly lighter weight than the bitmaps that came from them.
  2. Attributed string caching. Saves the result of the build steps into a global cache so we avoid re-building attributed strings all the time.

ocrickard avatar Jun 06 '18 22:06 ocrickard

Yaaasss. All of it!

rnystrom avatar Jun 10 '18 17:06 rnystrom