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Set GLSL engine texture dimensions based on the image

Open Correct-Syntax opened this issue 4 years ago • 1 comments

Set GLSL render engine texture dimensions based on the image. Currently, they are set at 4000x4000.

cc @iwoithe you were right -we do need to dynamically set this otherwise larger images don't render. 😄

Correct-Syntax avatar Oct 08 '21 15:10 Correct-Syntax

Idea: Make this a setting where the user can change the glsl max texture size.

Correct-Syntax avatar Nov 03 '21 15:11 Correct-Syntax