GimelStudio
GimelStudio copied to clipboard
Set GLSL engine texture dimensions based on the image
Set GLSL render engine texture dimensions based on the image. Currently, they are set at 4000x4000.
cc @iwoithe you were right -we do need to dynamically set this otherwise larger images don't render. 😄
Idea: Make this a setting where the user can change the glsl max texture size.