LoE-Ghost.Server
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Cross compatibility?
I'm glad I found this server, especially since the LoE_PrivateServer project is dead and there's not a way to get player position syncing to work with the PrivateServer in the 08/2014 release.
But I have one request that'll further expand the compatibility of the ghost server gameplay. Cross compatibility with Windows, Linux, and OS X (macOS). It'd definitely help me out with my private server. :)
Hmm, maybe running it with Mono would work? I don't have the right database and all setup here to get it to get it running proper, but running mono Server.exe on my OSX box with the latest published release build seems to get it to the point of connecting to the database server at least.
Ooh, thanks for the tip. I've got it connected to my server's MySQL db now. Just trying to figure out which ports to forward now!
I plan switching to .net core 2.0 when it's released. So it's should eliminate most of cross compatibility issues.