Weak hits, Knockback doesn't push hard as java! 1.8.9 pvp.
Describe the bug
weak hits, not accurate hit tracking for 1.8.9 server Viaproxy, Weak kncobakc when wtapping causing the player to be not hit as hard as in java.
To Reproduce
- use a 1.8.8 server or a singleplayer world
- Download Viaproxy and geysermc-viaproxy
- Start pvping and with toogle sprint u see that java hits the player more than bedrock
Expected behaviour
The knockback and hit be strong as you wtap
to fix it please try using kncokback and wtap accurate like more Knockback
like accurate to sprinting to hit that way as java! becuase maybe geysermc forget to send the strongest sprint focre. And also please fix this stupid bug with players moving slowly becuase normaly in pocketmine-mp servers they always move smoothly so please use that one same as pocketmine-mp makes player move 100% as would be in java
And in normal bedrock singleplayer world and that is same with geysermc The player movements are wewird and choppy
Screenshots / Videos
No response
Server Version and Plugins
I cannot becuase this is singleplayer world, But i'm using lunar client 1.8.9
Geyser Dump
2.9.0-b979 (git-master-73e67fc)
Geyser Version
https://dump.geysermc.org/yd5H3fcH8U9jOMsKrTM6qfLJDrdEtgmE
Minecraft: Bedrock Edition Device/Version
1.21.112 (windows 11)
Additional Context
No response
https://youtu.be/vVcT8kfyS0I - bedrock pvpping in 1.8.9 server
https://youtu.be/SR0twWQvzFg -java
please fix this becuase its so annoying its not like bedrwcok pvp real server please fix this and make it super smooth to register hits and accurate hit tracking please fix this shit
YouTube videos are private.
We don't even natively support 1.8.9, this likely won't be fixed. This issue is gonna be a low priority.
there you go unlisted now. please look whats going on
The videos clearly show delay, this is likely just lag which we can't just fix.
but i am playing in singleplayer open to lan world 0ms literlay