Geyser
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When the player shoots with a bow, there will be a delay of about 600ms
Describe the bug
When the player shoots with a bow, there will be a delay of about 600ms
To Reproduce
player shoots with a bow arrow Stutters in the air for 600ms
Expected behaviour
arrow Should not be stuck in the air for a while
Screenshots / Videos
Server Version and Plugins
[17:26:05 INFO]: This server is running Paper version git-Paper-496 (MC: 1.20.4) (Implementing API version 1.20.4-R0.1-SNAPSHOT) (Git: 7ac24a1 on ver/1.20.4)
Geyser Dump
https://dump.geysermc.org/t5IJ6JVb9L2TQtcYCzpiv0SraPYu4nYK
Geyser Version
[17:26:50 INFO]: 此服务器正在运行 Geyser 版本 2.4.1-b638 (git-master-8d1e9e9) (Java: 1.21, Bedrock: 1.20.80/1.20.81 - 1.21.2/1.21.3)
Minecraft: Bedrock Edition Device/Version
1.20.81
Additional Context
null
Adding on to this, when the arrow lands it does not play the wiggle/shake animation.
Use geyserextras and hurricane it might not be fixed or smth so use it
Banner: you can pm me to join my server :] when it’s done and out I’m trying to get testers and stuff
The Arrow Delay Fix in GeyserExtras isnt really a fix, its more of a workaround. Also, its not enabled by default, this should be a issue that gets fixed in Geyser.
Yes, I tried to use GeyserExtras unfortunately it only supports 1.21 server core
Yes, this is bad, because I am using 1.20.4
Have you solved this problem?
Have you solved this problem?
bad, no