Disconnected for "too many players"
Describe the bug
Currently having issues with geyser players joining a specific gamemode with a lot of users. (I disabled tab for bedrock players, so it's just player count for that server).
[geyser]: Packet violation warning sent from client! PacketViolationWarningPacket(type=MALFORMED_PACKET, severity=TERMINATING_CONNECTION, packetCauseId=63, context=invalid size for player count, stop parsing readNoHeader failed! packetId: 63)
To Reproduce
Have a lot of players on a server
Expected behaviour
The geyser player be able to join
Screenshots / Videos
No response
Server Version and Plugins
No response
Geyser Dump
No response
Geyser Version
Version 2.4.0-b622 (git-master-5ebb16a)
Minecraft: Bedrock Edition Device/Version
No response
Additional Context
No response
Roughly how many players was this occurring with? Never seen the client complaining about this before
1000+
Ah actually I believe I've heard about this before. But never the cause so thanks for providing the packet violation warning. Sounds like we need to cap PlayerListPacket then.
Sounds good - Please keep me updated! :)
@Kas-tle Is there an ETA for this?